ADRIANA VECCHIOLI
Los Angeles-based AR / VR designer and creative technologist.
Helping XR companies reach their full potential by leading their UX & design development.
SELECTED WORK
NBA AR
The official AR app of the National Basketball Association 🏀
NBA AR allows fans to play virtual pop-a-shot from any point in the world through AR technology.
In partnership with Apple, I designed the UX & UI of this game. The first augmented reality game by a US sports league and one of the very first apps built with ARKit.
MEDUSA AR-ACTIVATED ART
« Adriana Vecchioli employs this interactiveness to address societal issues faced by women globally. With her empowering interactive Art piece MEDUSA, WAKE UP! she is emphasising the strength of a woman in finding healing from sexual violence. »
- XRMust
MIDNIGHT SKY VR 🪐
Midnight Sky VR is a Cardboard game that lets you drift into space and interact with stars & planets ✨
Exploring the power of VR as an introspective tool, this app creates safe, poetic universes to inspire imagination and relieve anxiety.
Built open-source & designed by yours truly.
WHISPERS - AR AUDIO FOR BOSE
Our team came together at MIT Media Lab to explore brand new UX paradigms in audio AR with Bose™ AR Frames.
Introducing one of the World's First Augmented Audio Reality Apps for Bose™ AR Frames: enhancing the real world with contextual audio interface. I led the UI & UX design.
Winner of the Bose AR Capital Factory competition at SXSW 2019.
THE HUNGER GAMES - AR COVER
As part of the launch for The Ballad of Songbirds and Snakes, the long-awaited prequel to The Hunger Games series, we partnered with Geenee and Ignition Creative to bring its cover to life. I designed an AR activation celebrating the return of the franchise.
The experience transforms the book when scanned with a mobile device, activating 3D animations of the book’s iconic emblem.
Check it out here.
IT CHAPTER 2 - WEB AR SELFIE
« A spine-tingling interactive AR experience » - AdAge 🎈
Pennywise and his sinister red balloons emerged from movie posters to give fans an unexpected selfie surprise.
This campaign for Warner Bros. converted It's traditional media touch points (posters, trailers, ads) into a mobile WebAR experience that placed users into the world of Pennywise... with a surprise selfie that users could share.
This campaign's engagement significantly outperformed typical conversion rates, with more than 5% converting to links such as viewing additional content or purchasing tickets.
You can try it out here.
FIND.IT - GOOGLE GLASSWARE
Find.It is one the 1st AR app on Google Glass, which remembers where your things are.
It saves the location of your belongings, simply by taking a photo.
LEARN ABOUT UX & VR
I partnered with Skillshare to teach online classes on User Experience in VR
"This class exceeded my expectations! Great class, motion sickness triggers can be quite subtle but leave a big impact on users experiencing your creation."
"Truly recommend to people who have started to work with VR, AR or XR!"
"I loved it! Short videos straight to the point and packed with information."
⭐️⭐️⭐️⭐️⭐️
and I make movies
Trapped in a boring marriage, a young and introverted woman crosses into the desert... to surrender to her secret splashy obsession.
Made by a female team of filmmakers, COMIN' IN HOT is an adventurous and surreal take on self awakening.
HOW FAR
A women-driven look at an age-old story:
When the wife meets the other woman, both get caught into a downward spiral.
Semi-Finalist at the Oscar-qualifying Flicker's Rhode Island International Film Festival.
SAY HELLO
I am passionate about Virtual Reality. Here are a few pieces I wrote:
And why this is the best thing that could happen to cinema...
Featured among Medium's top posts. Read it here.
Virtual Reality is exciting. It’s also the New Frontier of app development.
Learn how to make your first VR app here.